Wednesday, September 22, 2010

Understanding breakdown Drawings in 2D Animation with Tej Kohli

Tej Kohli describe the process of 2D animation and the importance of breakdown drawings in creating an animated scene. Keep reading Tej Kohli animation career help blog foe more on 2D animation.

Developing a 2D animation needs a series of multiple drawings to complete the description of actions to narrate a story. The breakdown drawing referred to the middle drawings that severe as the chief changeover actions between two keys.

Story – This is the most important component of the animator's mind – it starts simply with telling a story. Video recording devices are often used as reference point and can be a paramount tool for understanding the distinction between key and breakdown drawings.

Timing – The plan for animation depends a lot on timing. A lot of animators use stopwatch and timing graphs are detail the key frame and breakdown poses.

Key Frames – these are the primary describing actions that explains the story of the scene. If you are making a a story animation, it must begin with key frames to organize the further work.

Breakdown – it's not necessary to place the breakdown at the exact middle point between the two key frames. Since, a breakdown is next most changeover point between two key drawings, it necessitates a lot of fine tuning and shifting.

In-between – also known as straight run, these drawings fills in the remaining information enabling a smooth run for your scene. The direction already established by the key and breakdown drawings is crucial to create the smoothest flow and timing for 2D animation.

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